Every config entry is now settled as either the host's or yours. The 1.4.1 grid-angle fix closed one instance of a class, so this release classified all 137 entries against Longhouse Core's sync. Thirty-three are per-player by nature and now say so through
Suite.Local: the grid and sowing gestures, your map pins, the refusal messages on your own screen, the spirit's and post's local renders,KeepHotbarandNeverStow, and every Verbose and diagnostics toggle. Every gameplay number - costs, ranges, health, rosters, caps - stays host-decided on purpose, and so does every shared prefab fact. Three that look personal stay synced deliberately, and the code records which and why.
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