The warning before an idle kick reaches the player. It was sent as a chat message from a sender called "Server", and no client would draw it: that name is not a platform user id, Valheim checks the sender's permission to send text before it displays anything, and an invalid id fails that check rather than passing it. The server sent the warning and every client threw it away, so the only warning before a disconnect was one nobody ever saw. It now goes into that one player's chat window, through Core, which is the only way a server can write there at all. Nobody else is sent it, and it is drawn in the ordinary voice to match: a shout is what the whole world hears, and this is meant for one person. This needs Core 1.2.5 or newer; on an older Core the line is ignored the way it always has been.
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