Longhouse

Rist · 1.2.2 · Changed

An effect with no readable name now says so at load, naming the card. The fallback to the raw field name is right - a card with an unnamed effect still works and still says how much it gives - but it was silent, so this sat on a player's screen for a release and was found by somebody sending a screenshot. Cards.Load cross-checks every card's effect and capstone against the label table and warns once.

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