The inventory load protection applies again on Valheim 1.0. 1.0 added a second
Inventory.Loadoverload, so naming the method alone became an ambiguous match and Harmony refused it. Both overloads are named now. This is exactly the failure the reordering above was written for, and it arrived on the first launch against 1.0 - the rows were refused and the reason was on screen, instead of items going quietly missing.
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