Far sight: the capstone is now Spyglass, and the stone's own radius is 10% a rank instead of 5%. Hold a key (Z by default,
SpyglassKeyin the cfg) and the view zooms far ahead like binoculars: the field of view eases down to a quarter of its normal value (SpyglassZoom, 0.25) and eases back when you let go. The mouse look slows by the same factor while you are zoomed so the view can still be aimed (SpyglassSlowTurn). It works in first and third person, on foot, on a ship or on a mount, and not while chat, the console, a text field or any window is up, not while you are placing a building piece, and not in a cutscene. The key, the zoom and the slow turn are your own settings even on a server, and Z was checked against the vanilla bindings and every other mod here. It composes with the game's own field of view changes instead of replacing them. It replaces Lookahead, the first draft, which uncovered a second map circle ahead of you; that code is gone, and so is the radius-prefix guard it needed. The ranks are now +10% explore radius each, 50% at rank five (it was 5% a rank, 25%), and the stone's line reads "Each rank: the map reveals 10% further." Anyone with ranks keeps them and gets the larger circle.
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