Bonemeal threw on every use.
BonemealRadiuswas read each time bonemeal was consumed on a plant, but it was never bound to the config file, so the read was a NullReferenceException on the one path the item exists for. The plant still advanced, because that happens first, and the exception landed in Player.log rather than the BepInEx log - which is why it read as working. It is now bound, off by default at 0; set a radius in metres to feed the neighbours in the same press. The radius could never actually be switched on before this, since no cfg row existed to set.
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