Longhouse

Kynda · 1.1.2 · Fixed

Batching fell back to one coal at a time after the first few presses (LHM-50). When this client owned the station's network object, the add Kynda sends runs on the spot, so the level it reads already includes the add the game just made. Kynda counted that add again as "in flight", and with presses close enough together the remembered level crept one higher per press until the loop believed the station was nearly full and added nothing extra. It only happened sometimes because it depended on who owned the station and how fast the presses came. An owner now counts from the real level, and a remembered level is dropped as soon as the station's own value catches up with it. It is also dropped when the real level sits below it by no more than the station has burned since, so a burning fireplace or a running smelter no longer keeps a stale prediction alive. A gap of a whole missing item still keeps it, so the overfill protection is unchanged.

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