Longhouse

Utangard · 1.4.0 · Added

You can earn eating and healing back in a locked biome. Pidgey said it on Longhouse: a locked biome was a wall, not a challenge, and the inability to eat was the problem. Each character now has two bars in every locked biome. Fighting fills from kills of that biome's creatures, and at 50% you can eat there again. Discovery fills from the map you uncover there yourself, and once both bars are full your wounds heal at the normal rate. Meads, powers and Rested are still refused, food and buffs still burn faster and you still leave Sapped. The bars are yours, they only count in their own biome, and they never open it for the group.

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