The mod works again. Valheim 1.0 added a trailing parameter to
SEMan.AddStatusEffect, so the patch no longer named a method - and an unresolved target throws out ofPatchAll, which took all twelve patches in the class with it. Utangard did nothing at all while still registering on Core's gate and still refusing mismatched clients on behalf of a mod that was not running. It was nearly invisible: the log carried one warning and no error, because the exception went toPlayer.lograther than BepInEx's own log. The tell was the absence of theready.line.
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