Longhouse

Utangard · 1.3.0 · Fixed

The mod works again. Valheim 1.0 added a trailing parameter to SEMan.AddStatusEffect, so the patch no longer named a method - and an unresolved target throws out of PatchAll, which took all twelve patches in the class with it. Utangard did nothing at all while still registering on Core's gate and still refusing mismatched clients on behalf of a mod that was not running. It was nearly invisible: the log carried one warning and no error, because the exception went to Player.log rather than BepInEx's own log. The tell was the absence of the ready. line.

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