Longhouse

Rist · 1.6.0 · Changed

Thick-hided is a percentage now: +3% armour a rank instead of a flat +2, and another 5% at rank 5 in place of the stagger capstone, so a fully carved stone is +20% armour. The game takes dmg * dmg / (4 * armour) once your armour is at least half the hit, so damage taken is inversely proportional to armour and the old flat +10 cut about a third of a hit at 20 armour and under a tenth of it at 100. It stopped mattering around the Plains, which is where Rattennest raised it on the ideas board. A character with ranks in Thick-hided keeps them and those ranks buy the percentage.

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