Longhouse

Rist · 1.3.0 · Added

Far sight and Weatherly, two runestones that widen what the world gives back rather than what you do to it. Far sight multiplies Minimap.m_exploreRadius by 5% a rank, so the map uncovers further as you walk, with the capstone worth another 10%. Weatherly is the sailing one: Ship.GetWindAngleFactor kills the sail inside a hard cone around dead upwind, and that cone is the only reason tacking exists, so the card puts a floor under it and lets you point nearer the wind before the sail dies. Its capstone is 20% more speed while beating upwind.

Deliberately not more move speed. That card is capped at 10% from a single source because a permanent speed buff is always on, never noticed while you have it, and a player told us Rist had made his unmodded playthroughs feel worse. Neither of these follows you home: a bigger map radius is felt only on ground you have not walked, and the wind cone only at sea with a sail up. Weatherly leaves the across-the-wind term alone and is clamped so upwind can never beat a beam reach, since raising that term would just be a flat speed bonus in a hat.

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