I believe a range increase per level could make it more worthwhile, maybe 2m per level.
Ideas · Rist
Runestone: Shared horn
Declined · proposed by ezomic
On your own world this stone does nothing at all, and every other stone in the list works wherever you play, so it is a stone some players could never spend a rist on. A wider circle does not fix that. The healing idea can come back as something that pays out alone and pays out more in company.
Per rank: A healing mead gives 10% a rank of its first heal to up to three players within 10 m.
Capstone (rank 5): None proposed.
Discussion · 2
I am cutting this one. On your own world it does nothing at all, and every other stone in the list works wherever you play, so it is a stone that some players can never spend a rist on. Widening the circle does not fix that.
The healing idea is not wasted though. If it comes back it will be as something that pays out alone and pays out more in company.
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