Longhouse

Ideas · Rist

Runestone: Hearth-ward

Declined · proposed by CRVD

Declined.

The shield generator is an Ashlands piece, so the stone would do nothing for most of a playthrough. Thralls repairing your builds also covers the reason it was asked for.

Per rank: Shield generators built by the player block 10% of melee damage to structures per rank.

Capstone (rank 5): (Unnamed) Shield generators slowly consume bones to repair structures over time.

Discussion · 2

ezomic contributor Longhouse dev

Hearth-ward I am leaving open. The shield generator is Ashlands, so the stone does nothing for most of a playthrough, and a stone nobody can use until the last biome is a weak pick in a list you spend rists on from level one. If it comes back it wants something that works earlier in the same card.

👍 1
CRVD contributor

Makes sense. My main reason for this was repairs becoming more tedious as raids become more constant by stronger enemies. The addition of Thralls who can repair your builds covers this idea, so it would be more or less obsolete.

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