Longhouse

Longhouse 2.0.7

11 September 2026. After 2.0.6.

Repins Vaettir to 1.5.2.

Fixed

  • The stowing post would not send its spirit anywhere: it sat idle beside a correctly configured chest, reporting that it had nowhere to go. 1.5.1 fixed that question for the destination chests and left the post asking it about itself, so the chests became reachable and the post still never set off.
  • The post's hover counted everything it held and called that "with nowhere to go", so a post holding one placeable stack read the same as one holding something nothing wanted. It counts what it claims now.

What moved · 1

Vaettir 1.5.1 → 1.5.2

1.5.2

The stowing post still refused to send its spirit anywhere after 1.5.1, reported by the same player who found the original bug. Same root cause, one caller further on.

Fixed

  • The post would not dispatch a single trip, and said nothing. 1.5.1 stopped trusting Container.IsInUse() for destination chests, because the raw m_inUse field is only ever written by the peer that owns the ZNetView and strands the moment ownership moves. CarryRun.Available was still asking that same question about the post itself, so the chests became reachable and the post never set off - the fix could not reach the person it was written for.

    It is worse on a post than on a chest, because you have to open a post to put anything in it. That is the act that sets the flag, so losing ownership before the window closes strands it permanently - and building a new post does not help, because using it recreates the state. Both callers go through one helper now.

    discuss
  • The post claimed "nowhere to go" about things that had somewhere to go. The hover text counted NrOfItems() - everything the post held - and called that number homeless. A post between runs holding one perfectly placeable stack said exactly what a post holding one nothing wanted says. It counts what it claims now, and says "waiting" for the rest.

    That sentence is what both reports quoted, and it was never evidence about chests. It sent three rounds of searching at real but unrelated bugs.

    discuss

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