Longhouse

Longhouse 1.0.7

26 August 2026. After 1.0.6.

Two pins move.

  • Yoke 1.0.1 to 1.0.2. Coins are back at their vanilla stack of 999. The stack cap was written as a ceiling on the multiplied result, which quietly cut anything whose vanilla stack already exceeded it - and coins, at 999, were the one item that did. The cap now limits growth only.

  • Dyrr 1.1.1 to 1.2.0. The door works in both directions now: a player who is genuinely still - no movement, no camera - for 5 minutes is kicked, after a warning in their chat two minutes ahead. An AFK body holds a slot, keeps its zones simulated and blocks the night from being skipped. The disconnect screen says why, and the departure is posted to Discord like any other.

What moved · 2

Dyrr 1.1.1 → 1.2.0

1.2.0

Added

  • Idle kick, on dedicated servers. A player who is genuinely still - no movement, no camera - for 5 minutes (configurable) is kicked, after a one-chat-line warning two minutes ahead. An AFK body holds a slot, keeps its zones simulated and blocks the night from being skipped; the door works in both directions. The kicked player is told why on their disconnect screen through the same channel a join refusal uses, and the log line is worded for Crier to post the departure to Discord.

    discuss

Yoke 1.0.1 → 1.0.2

1.0.2

Fixed

  • The stack cap no longer shrinks items whose vanilla stack already exceeds it. It was written as a ceiling on the multiplied result, which quietly cut coins from their vanilla 999 to the default cap of 200 - the one item in the game above the cap. The cap now limits growth only; anything at or above it keeps its vanilla stack.

    discuss

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